Blizzard has shifted Midnight from alpha to beta and thrown open the gates to a much larger slice of the expansion. Eligible players can now level through Eversong Woods, Zul Aman, Harandar, and Voidstorm while pushing toward the new cap. They can queue for fresh dungeons, test a new battleground, and explore delves that tie side stories back into the main campaign. The studio is also running rapid class tuning that will continue in weekly waves through the test period.

What is available right now
The core campaign is playable through its new hub in Silvermoon City, which gathers both factions as they confront the push and pull of Light and Void. Players can roll the Haranir as an allied race after completing the unlock path, choosing Horde or Alliance and most core classes. Demon Hunters can try the Devourer specialization and Void Elves can take up the Demon Hunter role for the first time, expanding racial fantasy through Midnight’s themes.
Systems and endgame tests
Eight new dungeons are active along with a schedule for raid tests beginning mid November. The Prey system adds hunt style targets across the new zones with difficulty bands named Normal, Hard, and Nightmare. Delves expand into ten new adventures including a seasonal Nemesis Delve that doubles down on replay and risk. Players can also jump into the Arcantina for narrative vignettes that send them back across Azeroth to reconnect with old faces.
Housing and journeys
Housing begins with Endeavors that reward decorations from local vendors and is clearly a framework for a longer road. Journeys arrives in the Adventure Guide to unify progression tracking across features. It is a smart quality of life step that helps returning players understand what to do next without living in external checklists.
Class and combat tuning
Healers received a damage bump to improve solo play. Melee classes are seeing larger contributions from auto attacks. Many specializations have had passive modifiers zeroed out so that future tuning can move in smaller precise steps. The result will be a more stable baseline for beta feedback. Changes will continue weekly, so players should expect their kit to shift as Blizzard dials in the meta.
Known limitations
Transmog is switched off for the first week while the team finishes underlying changes. There is a known issue with action bars not saving if you log out immediately after edits, so the current recommendation is to type reload before exiting. Raid testing will exclude final lore fights to preserve surprises around the Voidspire and March on Quel Danas.
How to get in
Opt in for beta access on the account site or lock in entry by pre purchasing the Epic Edition. Blizzard will add features across the next weeks, including the new transmog system, high tier delve tuning, Mythic plus dungeons, UI updates, and additional raid bosses.
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